“Every year of my life since I was two,” Dominic Crapuchettes tells me, “I would go up to Alaska in the summer and my dad would fish.” A few years later, they worked the fishing boat together through long, challenging days, and the job, he explains, was hard. “If you go way back to when I was seven, I was miserable.”
A conversation with the designer of one of my favourite boardgames, Evolution.