Sifu is so frequently so much fun, and if you accept the game for the arcade-style, tough-as-nails challenge it is, you’ll have a great time. I can’t lie, though. I do wonder what a more straightforward, less difficult version of this game might be.
Fascinating, frustrating, and a little bit like purgatory, Twelve Minutes is an authentic time-loop experience, with all the repetitiveness that entails. A disappointing mystery and painfully incremental progress somewhat dampened my experience, but Twelve Minutes is nevertheless a brilliant experiment in game design, and something you should check out if you’re at all intrigued by the premise. Oh, and it has Willem Dafoe. That’s a pretty big plus.
The Count Lucanor gives you a fascinating gothic castle to explore, absolutely stuffed with puzzles, secrets, and mysteries. Yet it’s the disturbing and inexplicable characters that bring those castle chambers alive, imbuing the narrative with a deep sense of lore and uncomfortable morality.